I'm also impressed that you managed to get the texture on her outfit to be visible. I've lost count of how many times I've used that and it ends up looking like a plain brown outfit. It also looks like you've worked on the light balances/levels for her skin to give it vibrance and light as opposed to a plain render.
My only concerns really are that her right heel is cutting through the floor and her hair looks to be overloaded with hairspray as it's rigid. I appreciate that the hair is a pain to correct, but the first one could be solved with a bit of postwork.
You know, I can't believe that I missed the heel till you said something. And I know exactly what you mean about the hair... I think a different hair model (or actually learning to paint hair) would do me well here, but until I can get that straightened out (my budged is aimed at bryce 5.5 at the moment I think this is as far as I can go with the hair. Oh well, I was planning on redoing this one for a mouse pad anyway
Thankyou If you want to learn, head over to [link], get yourself a free copy of D|S, and go for it. I've been at this stuff for less than a year. If a talentless hack like me can do this, I know you'll be able to do amazing things